Description:
Version 0.4
Full list of update from author DA
New user interface: now you can assign numeric hot-keys for favorite weapons and hide unwanted ones. Added icons of active effects, more equipment stats and information, more than 40 perks.
New skill “Survival”, old skills updated.
New hardcore health condition system. New “Health” PipBuck section. Medical equipment added. Doctor NPC.
Stimulators, having positive boosting effects but negative after effects.
More than 20 units of new weapons and explosives, old weapons rebalanced.
Craft of special custom weapons and explosives, added workbench schematics and materials.
Added unique weapons, e.g. “Little Macintosh” and “Spitfire thunder”. Unique weapons substitutes their common versions and use their parts for repair.
Armor damage, repair and enhancement
New monsters
Renewed hacking and lockpicking systems. Added consumables (bobby pins), that lower a possibility of jamming a lock.
Added difficulty modes
The game now starts from the base that you can return to. Game level now have exits to the next location.
Many-many minor changes and fixes
The story more is still postponed until next release.